Power: 6000 / Critical: 2 / Defense: 6000
■ [Call Cost] [Put the top two cards of your deck into this card's soul & Pay 3 gauge] ■ If you have 10 life or more, this card on the field cannot be destroyed, nor returned to hand, by your opponent's card effects. ■ When you gain life, for this turn, this card gets power+2000, defense+2000, and critical+1! This ability only activates once per turn. [Double Attack] [Soulguard]