Power: 0 / Critical: 2 / Defense: 1000
■ [Call Cost] [Pay 1 gauge] ■ When this card enters the field, you may call a monster with "Shadow Dive" other than "Gate Guider, D'te" from your drop zone by paying its [Call Cost]. ■ "Shadow Dive" This card can attack your opponent even if there is a monster in your opponent's center!