Balle Soleil Imagine
Size 0 Monster
Power: 2000 / Critical: 1 / Defense: 2000
■ At the end of this card's battle, put this card into the soul of a «Sun Dragon» on your field. ■ At the end of the battle of a «Sun Dragon» that has this card in its soul, if there are no monsters on your opponent's center, put the top card of your deck into your gauge, and you gain 1 life. This ability only activates once per turn.